Grigory Petrovsky
Art Lead / Senior 3D Artist
Limassol, Cyprus
Summary
Lead 3D Artist with 8+ years of experience and a demonstrated history of working in the video games industry.
Skilled in hard surface modeling, digital sculpting, PBR texturing, node-based shader creation, architectural modular creation, uv/trim mapping, pipeline/workflow R&D, team management/mentoring and overall game development.
I have a big passion in what I do and always open to new suggestions.
Skills
Concept Design3D ModelingPBR TexturingShadersHard Surface ModelingEnvironment ModelingWeapon ModelingVehicle ModelingTeam ManagementGame Development
Software proficiency

3ds Max

Maya

Blender

Substance 3D Painter

Unreal Engine

Marmoset Toolbag

ZBrush

Fusion 360

RizomUV

Marvelous Designer
Productions
Video Game
Hell Let Loose
Year
2025
Role
Senior 3D Artist
Company
Team17
Video Game
Steel Hunters
Year
2025
Role
Lead 3D Artist
Company
DPS Games / Wargaming
Video Game
World of Tanks
Year
2025
Role
Lead 3D Artist
Company
Wargaming
Video Game
Judas
Year
2025
Role
3D Artist
Company
Ghost Story Games
Video Game
South of Midnight
Year
2025
Role
Lead 3D Artist
Company
Compulsion Games
Video Game
World of Tanks: Blitz
Year
2024
Role
Senior 3D Artist
Company
Wargaming
Video Game
Killing Floor III
Year
2024
Role
Lead 3D Artist
Company
Tripwire Interactive
Video Game
Open Roads
Year
2024
Role
3D Artist
Company
Fullbright
Video Game
Alan Wake 2
Year
2023
Role
Lead 3D Artist
Company
Remedy Entertainment
Video Game
Atomic Heart
Year
2023
Role
3D Artist
Company
Mundfish
Video Game
Immortals of Aveum
Year
2023
Role
3D Artist
Company
Ascendant Studios
Video Game
PUBG: Battlegrounds
Year
2021
Role
3D Artist
Company
Krafton
Video Game
CROWZ
Year
2021
Role
3D Artist
Company
ROYALCROW